Wild Psychic is a playable character in The Strongest Battlegrounds that uses telekinetic and psychic energy attacks. It's currently in Early Access, which means you'll need a special Gamepass to use it in fights.

How to Unlock Wild Psychic

To use Wild Psychic, you must purchase the Early Access Gamepass for 299 Robux. Once you buy it, the character is immediately available to select in the character roster before each match.

💡 Tip — The Gamepass is a one-time purchase, so you won't need to rebuy it for future matches.

Base Moveset

Wild Psychic's regular attacks use psychic slashes and telekinetic force. Here's what each move does:

Attack Damage Cooldown What It Does
M1 14% 2 Seconds Three slashes with psychic energy, then pushes opponent forward with telekinesis.
Crushing Pull 13% / 13% AOE / 7% air / 15% AOE air / 7% AOE blocked 21 Seconds Pulse of energy at target, pull them in, slam them down. Hold space during grab to fly into the air with opponent and throw them forward. Can grab ragdolled players.
Windstorm Fury 18% / 5% blocked 17 Seconds Jump and spin, creating a small greenish tornado that moves forward. Can hit ragdolled players but can be escaped with evasive.
Stone Coffin 12% / 3% blocked 20 Seconds Lift two rocks and crush anyone caught. Lasts about 8 seconds if missed. Can't be escaped with evasive but can be countered.
Expulsive Push 13% 19 Seconds Fly forward for about 1 second. Press again to blast everyone nearby away. Can't be blocked or escaped but can be countered.

Berserk Ultimate Form

When you activate your ultimate (press G), Wild Psychic transforms into Berserk mode and gains access to four devastating attacks:

Attack Damage Cooldown What It Does
Berserk 21% N/A Levitate in the air, spin everything around you, then pull all players in and blast them away.
Cosmic Strike 50% 20 Seconds Fly into the air, knock back and stun everyone nearby, then summon a massive meteor and throw it forward. Aimable with Shift Lock. Can be interrupted or evaded.
Seismic Fist 40%-20% 17 Seconds Press ground down, then lift a giant stone arm and smash it forward. Damage increases the closer opponent is to epicenter. Cannot be interrupted.
Terrible Tornado 95% Infinite Pull opponent, smash face to ground, hit skull creating black flash effect, then cause large tornado dealing massive AOE damage. Can be blocked.

Finisher Moves

When you defeat an opponent, Wild Psychic has unique finishing animations for each move:

  • Crushing Pull Finisher: Smash opponent into ground twice, then telekinetically throw a rock at them.
  • Windstorm Fury Finisher: Opponent falls lifelessly to the floor.
  • Stone Coffin Finisher: Raise the rock up and compress it, crushing the opponent inside.
  • Expulsive Push Finisher: Pull target back down and elbow them, then levitate and blast them away with psychic force.

Tips for Playing Wild Psychic

💡 Tip — Cosmic Strike in Berserk mode is your highest single-hit damage move at 50%. Use it when opponents are grouped or vulnerable to burst damage down.

Chain Crushing Pull combos. The move pulls enemies in and can grab ragdolled players, making it great for extended combos and repositioning enemies who are knocked down.

Stone Coffin can't be dodged. Unlike Windstorm Fury, Stone Coffin can't be escaped with evasive/ragdoll cancel, but enemies can block or counter it. Use it when you know they don't have a counter ready.

Terrible Tornado has infinite cooldown. This Berserk move is your ultimate finishing tool with massive damage, but you can only use it once per ultimate activation. Save it for high-value targets.