"It has a feeble, yet strangely familiar feel..."

𝄖 Rod Description.

Overview

The Adventurer's Rod is the first rod you obtain when you join Second Sea. It has no actual drawbacks but is not recommended to fish with, as its low control and weak resilience stats make it not suggested to grind with.

It is the starting rod of the Second Sea after you defeat Cthulhu and is free to get but you should probably use first sea rods such as Ethereal Prism Rod or No Life Rod instead.


There is a passive for a 30% increased chance for fish to be caught with a natural mutation e.g. u can catch mythical but

Enchantments

Note: It is not recommended to put enchantments on this rod, as it will still be lack luster somewhere else.

  • For faster Lure speeds, Swift or preferably Hasty
  • For overall stat improvement (best option), Quality
  • To catch fish easier, Controlled, Herculean, Mystical, or Resilient

Trivia

  • This rod is practically the second sea equivalent of the Flimsy Rod, but sporting MUCH better stats and even has a passive, although not very useful
  • This rod is rather useless, as you start off with 10,000E$, allowing you to instantly buy a much better rod.

Skins