How to Make a Loading Screen in Roblox Studio
Adding a loading screen enhances the player experience by covering the UI while your game loads. In this tutorial, you’ll learn how to create a full-screen loading GUI, display a “Loading…” label, and hide it automatically via a simple LocalScript.
Step 1: Insert the ScreenGui & Frame
- Open your place in Roblox Studio.
- Right-click StarterGui → Insert Object → ScreenGui. Rename it
LoadingGUI. - Inside
LoadingGUI, insert a Frame. - Set the Frame’s Size to
{1,0},{1,0}so it covers the whole screen. - Choose any BackgroundColor (e.g. a dark blue).
Step 2: Add a “Loading…” TextLabel
- Inside the Frame, insert a TextLabel.
- Rename it
LoadingLabel. - Set its Text to
Loading.... - Adjust Size to
{0.2,0},{0.1,0}and Position to{0.4,0},{0.45,0}to center it. - Pick a font and text color that stands out on your background.
Step 3: Insert the LocalScript
- Click the Frame, then Insert Object → LocalScript.
- Paste the following code into the script:
local loadingFrame = script.Parent
local player = game.Players.LocalPlayer
-- Show loading screen on join
loadingFrame.Visible = true
-- Simulate loading, then hide
local function simulateLoading()
wait(3) -- change delay as needed
loadingFrame.Visible = false
end
simulateLoading()
Step 4: Test Your Loading Screen
Click Play in Studio. You should see the Frame with “Loading…” appear for 3 seconds, then disappear, revealing your main menu or game behind it.
Tips & Customization
- Adjust the
wait(3)delay to match your game’s actual load time. - Add a UIGradient or animated spinner for a polished look.
- Use
ReplicatedStorageevents to hide the loading GUI only once all assets are ready.
