How to Make a Loading Screen in Roblox Studio

Roblox avatar raising arms next to a black full-screen GUI frame displaying the word ‘Loading’ in white text






How to Make a Loading Screen in Roblox Studio – Simple GUI Script


How to Make a Loading Screen in Roblox Studio

Adding a loading screen enhances the player experience by covering the UI while your game loads. In this tutorial, you’ll learn how to create a full-screen loading GUI, display a “Loading…” label, and hide it automatically via a simple LocalScript.

Step 1: Insert the ScreenGui & Frame

  1. Open your place in Roblox Studio.
  2. Right-click StarterGuiInsert ObjectScreenGui. Rename it LoadingGUI.
  3. Inside LoadingGUI, insert a Frame.
  4. Set the Frame’s Size to {1,0},{1,0} so it covers the whole screen.
  5. Choose any BackgroundColor (e.g. a dark blue).

Step 2: Add a “Loading…” TextLabel

  1. Inside the Frame, insert a TextLabel.
  2. Rename it LoadingLabel.
  3. Set its Text to Loading....
  4. Adjust Size to {0.2,0},{0.1,0} and Position to {0.4,0},{0.45,0} to center it.
  5. Pick a font and text color that stands out on your background.

Step 3: Insert the LocalScript

  1. Click the Frame, then Insert ObjectLocalScript.
  2. Paste the following code into the script:
local loadingFrame = script.Parent
local player = game.Players.LocalPlayer

-- Show loading screen on join
loadingFrame.Visible = true

-- Simulate loading, then hide
local function simulateLoading()
    wait(3)  -- change delay as needed
    loadingFrame.Visible = false
end

simulateLoading()

Step 4: Test Your Loading Screen

Click Play in Studio. You should see the Frame with “Loading…” appear for 3 seconds, then disappear, revealing your main menu or game behind it.

Tips & Customization

  • Adjust the wait(3) delay to match your game’s actual load time.
  • Add a UIGradient or animated spinner for a polished look.
  • Use ReplicatedStorage events to hide the loading GUI only once all assets are ready.

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